SWAZKI / SELECTED WORK

Sobaka Studio / 2024

Gundam Mobile Fighting

A mobile multiplayer fighter with one-on-one robot battles. I helped develop the early prototype into a playable vertical slice.

My role
Technical Game Designer
Project status
On hold

Prototype footage

MY WORK

Combat mechanics, animation, and networking

My work covered the technical side of the fight: gameplay mechanics, animation systems and replication. These development clips show the combat prototype with its mobile controls.

01 / 03

Combat up close

I worked on the combat mechanics connecting player input with attacks and their reactions. The prototype makes it possible to test those interactions in a one-on-one fight.

02 / 03

Combat animation

I worked on animation systems alongside combat mechanics, connecting attacks with their anticipation, impact, and recovery.

03 / 03

A networked foundation

I implemented replication for combat interactions and helped bring the early prototype to a playable vertical slice.

Unreal Engine 5Multiplayer replicationAnimation systems